Notes on Monopoly I wrote back in 2016, that would set me down a (near-obsessive) but ultimately enriching life-path…
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“Island Kingdoms” is a game I designed in 2016, as a “more mathematically sound” version of Monopoly. The project spiraled into a indescribable beast that dug its tendrils into many aspects of my life.
Notes on Monopoly I wrote back in 2016, that would set me down a (near-obsessive) but ultimately enriching life-path…